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  #21  
Old 18-09-2008, 05:46 PM
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Werthead Werthead is offline
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Personally, I don't like the black covers and prefer the DKS ones, purely because I like illustrated covers, and not because I like DKS' work per se. And of course it messes up the set.
I didn't find this too much of a problem, actually. The lettering style and layout on the spines is actually pretty much the same on the later books than the old ones, so they match up.

Erm, that's the hardcovers though. On the paperbacks I can see it being a bigger problem.
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  #22  
Old 19-09-2008, 10:34 AM
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I recall enjoying the series but then getting fed up with waiting for the next book. I stopped at book 8 but always intended to return to the series.

Think I'll start from the beginning again....

I recently found that I have the companion guide to the series which I'd totally forgotten about - something I picked up and then put on my shelf. Opened it up the other day and realised that it was a signed copy - ace!
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  #23  
Old 26-09-2008, 10:00 PM
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Onto Book 2:

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The Great Hunt is the second volume in Robert Jordan's gigantic, rainforest-devastating Wheel of Time series. It was originally published in late 1990 and like the first volume, The Eye of the World, was an immediate big seller.

The story picks up a month or so after The Eye of the World. Rand al'Thor has discovered he can channel the One Power and thus is doomed to go insane and die, wreaking terrible destruction at the same time. Normally it would be the responsibility of the Aes Sedai sisterhood to 'gentle' him, remove his ability to channel, but Rand's Aes Sedai mentor, Moiraine, and the head of the sisterhood, Siuan Sanche, believe that he is the Dragon Reborn, the long-prophesied saviour who will defeat the Dark One at the Last Battle. As such, they have no choice but to let him go free. When the twisted, insane Padan Fain steals the legendary Horn of Valere and the cursed dagger from Shadar Logoth upon which the life of Rand's friend Mat depends, a band of hunters are assembled to track Fain down and reclaim the dagger. Meanwhile, Egwene and Nynaeve travel to Tar Valon to begin their training as Aes Sedai, but find danger lurking even within the walls of the White Tower. In the far west, on Toman Head, rumours speak of the arrival of strangers who apparently use the One Power in battle and use savage beasts in combat, strangers who will not rest until all the lands are under their control...again.

The Great Hunt sees a notable widening of the scope of the world seen in the first book. Whilst the first novel perhaps veered too close to Lord of the Rings' characters and structure to be entirely comfortable, the sequel takes off in a completely different direction. Whilst the series' slightly irritating tendency to be obsessed with 'plot coupons' gets its start here, it does give the book a classical quest structure and deals with the parallel timelines as the core group from the first book gets split up and we follow them separately until their reunion at the end. Jordan also introduces a whole new threat in the form of the Seanchan, a powerful empire ruling a continent beyond the western ocean who now want to reclaim the homeland of their founder (Artur Hawkwing's son). This out-of-left-field threat does an excellent job of shaking things up, whilst the suspicious timing (the Seanchan invasion occurs at the same time the forces of the Shadow are gaining strength in the world) is later revealed as deliberate. The characters are deepened and made more interesting, particularly Rand and Perrin who are shown to grow and change as a result of the revelations they have discovered and the things they have suffered in the first novel. However, we also get to see the Dumb Aes Sedai plot trope get the first of many wearying outings, as Nynaeve, Elayne and Egwene get led into a trap which couldn't be any more painfully obvious. Only their relative youth and naivete makes it convincing in this book; the fact that Elayne is still falling for these things as late as Book 11 is rather more dubious.

The Great Hunt (****) is a notable improvement on the first book, taking the world, story and characters in refreshing and interesting new directions. Jordan's mastery of his enormous narrative is evident here, and even a certain economy (not a word normally associated with the verbose Jordan) of plotting can be detected as some major storylines are rattled through in just a few pages (the Seanchan themselves, surprisingly, don't appear until the book is more than halfway done). The novel is published by Orbit in the UK and Tor in the USA, and is followed by The Dragon Reborn.
As mentioned upthread, the fact that the story went off in a totally unexpected tangent after the first book was actually pretty good, and combined with the excellent Seanchan (a far more interesting enemy than Team Shadow, to be honest) makes for a much better book.
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  #24  
Old 28-09-2008, 04:32 PM
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And that makes three.

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The Dragon Reborn - as I am sure most people have guessed - is the third volume in Robert Jordan's The Wheel of Time series and was originally published in 1991. It is notable within the series for marking the end of the 'adventure' phase of the series. After this book on, the main characters start becoming major players in the politics of the world.

The Dragon Reborn picks up a few months after the end of The Great Hunt. With the invading armies of the Seanchan driven back into the sea, Rand al'Thor has also defeated Ba'alzamon for a second time, but their battle was seen in the skies above the city of Falme. Rumour is spreading that the Dragon has been Reborn and the kingdoms of the west - Tarabon and Arad Doman - have been plunged into war and civil war. Torn by self-doubt over whether he is the real Dragon Reborn, Rand decides to prove it once and for all by travelling to Tear. The fall of the fortress that guards the city, the Stone of Tear, is the greatest sign in the Prophecies of the Dragon that the true Dragon has emerged. Whilst Rand proceeds on his own, Perrin, Moiraine, Lan and Loial pursue him. Meanwhile, Egwene, Elayne and Nynaeve have returned to the White Tower but rather than face a heroes' welcome for their part in the defeat of the Seanchan, they find themselves accused of being runaways. As they struggle for acceptance, they also learn of a new threat to Rand, which will also take them to Tear.

The Dragon Reborn is a pretty tightly-focused book, with three major storylines proceeding in tandem and events driving the characters in all three arcs to a major convergence in the city of Tear. The biggest surprise of the novel is that the central character of Rand, who drove the first two novels, is all but absent from this third book. Instead, most of the book is related through his two friends, Mat and Perrin, and the trainee Aes Sedai as they are dispatched on a dangerous mission by the Amyrlin Seat. A number of interesting new characters also appear, such as the thief-taker Juilin Sander and Zarine 'Faile' Bashere, who is probably among the most unpopular characters in the books (although I always found her tolerable, at least up until the last few installments). The (relatively) rapid intercutting back and forth between the three storylines makes this feel like the shortest book in the series. In fact, with the possible exception of some of the toing-and-froing in the White Tower, the book has remarkably little filler or fat to wade through, making it among the fastest reads in the series.

Are there any complaints? Well, the overall story is becoming a little too reliant on plot coupons: the Horn of Valere and the cursed dagger in the second book, the dreaming ter'angreal and the sword housed in the Stone of Tear in this one. The book is also mostly taken up by characters travelling from one point to another, making it feel rather transitional. Balanced against that is some excellent character development (most notably for Perrin, who was low-key in the second volume as he struggled with his own problems but in this volume makes important progress to finding a new role in life) and a much greater focus on Mat. Whilst the other characters have the weight of the world on their shoulders, Mat fairly consistently throughout the series comes across as the most fun character to read about, and his adventures in this book are memorable and set up a lot of future plot developments in an entertaining manner. There's also the introduction of certain metaphysical concepts such as the World of Dreams, which adds a fascinating psychological/metaphorical side to the more mundane epic fantasy trappings of the story.

The Dragon Reborn (****) is another enjoyable addition to the overall series which tries some new things (pushing Rand out of the limelight) and generally pulls them off. The novel is available in the UK from Orbit and in the USA from Tor.
Now for a break whilst I read World War Z
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  #25  
Old 09-10-2008, 12:58 PM
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And four for luck.

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The Shadow Rising is the fourth Wheel of Time novel and, through the highly scientific method of checking a few fan-forums, appears to be regarded as the best. At a whopping 1,000 pages and just shy of 400,000 words in length, it's also the longest.

The Shadow Rising, in a controversial move, picks up after the events of the third book. You might think that's to be expected, but these days you're lucky if the latest volume of your favourite epic fantasy doesn't take place on another continent four years before the last book with a totally different cast of characters. Anyway, Rand al'Thor has taken the Sword That Is Not A Sword, Callandor, The Sword Which Cannot Be Touched, The Sword Which Has Too Many Fricking Names, Just Pick One And Stick With It. As a result he has been proclaimed the Dragon Reborn and the nations of Tear and Mayene have sworn loyalty to him. With the evil Forsaken seizing control of other kingdoms across the continent, it appears that Rand has little choice but to go to war against them. Instead, he wrong-foots both his enemies and allies by delivering humanitarian aid to the neighbouring, warring kingdom of Cairhien and travelling into the Aiel Waste, where he hopes to unify the feuding warrior-clans under his leadership. At the same time, his friend Perrin returns home to the Two Rivers, which is under attack by Shadowspawn, and Nynaeve, Elayne, Thom and Juilin head to the distant city of Tanchico in pursuit of the evil Black Ajah, Aes Sedai sworn to the service of the Dark One.

This breaking of the narrative into three storylines which proceed simultaneously worked very well for the third volume, The Dragon Reborn, and continues to work well here. Jordan's sometimes sluggish pacing isn't so much of a problem here as we flip between events in Tanchico, the Two Rivers and the Waste fairly rapidly, and there's an additional subplot set in Tar Valon which delivers some devastating plot developments on the Aes Sedai front in a very economical manner. The worldbuilding is advanced impressively as we get a decent look at the Age of Legends and the way the world was before and during the War of the Shadow, and character-wise we see some interesting maturing and advancement for the likes of Mat, Nynaeve, Perrin and Rand. Unfortunately, other characters come off badly. Moiraine is inert for a lot of the narrative, and Elayne continues to annoy whilst Aviendha is probably the most irritating character in the series at this point. Also, Jordan's somewhat juvenile views of male-female relations reaches their apex here, with supposedly comedic or ironic musings on the way men and women interact falling very flat indeed. The book also wears its influences strongly, although the mixing of Dune with the Scouring of the Shire is diluted by enough original characters and ideas so it doesn't irritate as much as the first book's nods to Tolkien.

The pacing is crisp, the characters and world develop most satisfyingly, and Jordan very cleverly laces some narrative time-bombs into the mix which don't bear fruit for several books, but when they do are all the more satisfying.

The Shadow Rising (****½) is indeed the best book in The Wheel of Time sequence and impresses as it marks the transition of the books from the 'adventure' phase to the 'political' phase and does so most satisfyingly. The book is published by Orbit in the UK and Tor in the USA.
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  #26  
Old 09-10-2008, 01:19 PM
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Blimey, Werthead, you read fast!
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  #27  
Old 23-10-2008, 12:44 AM
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And now we're good for five:

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With The Shadow Rising, Robert Jordan moved The Wheel of Time series out of its 'adventure' arc into a 'political' phase as the characters finally moved into positions of high authority and influence amongst different nations and cultures, and could begin the process of uniting the world to face the Last Battle. Whilst adventure storylines would continue to appear, a lot more time from this point onwards would be spent on political maneuverings. Indeed, some storylines would unfold almost entirely within a character's office as they fired off letters, received intelligence, and debated strategy. That, at this stage anyway, Jordan is able to make this readable and compelling is a testament to his often-underrated storytelling skills.

The fifth book in The Wheel of Time opens by picking up the storylines from the previous volume. Rand has convinced several of the Aiel clans to accept him as their chief-of-chiefs, and he makes preperations to lead them back into the Westlands. However, his task is complicated when the Shaido clan rejects him and launches a devastating invasion of the kingdom of Cairhien. Rand is forced to take his troops in pursuit before he can secure the loyalty of the remaining neutral clans, leaving his forces exposed to possible attack on two sides. Meanwhile, Nynaeve, Elayne, Thom and Juilin have extracted themselves from the civil war in Tarabon but now face the task of crossing the hostile nation of Amadicia, the stronghold of the Children of the Light and a country where channelling is outlawed. At the same time, a fanatic claiming to be the 'Prophet of the Dragon' is ravaging the kingdom to the north, Ghealdan. Back in Tar Valon, the Aes Sedai have splintered into opposing factions, with Elaida seizing control of the White Tower and a 'Tower-in-Exile' opposed to her rule establishing itself elsewhere, but the latter's stance towards Rand is unclear. Finally, the Forsaken are preparing a trap to neutralise Rand once and for all.

There's certainly a lot going on in The Fires of Heaven and Jordan mostly handles these storylines with aplomb, switching between them to stop things getting stale and delivering a relentless pace to Rand, Mat and Egwene's story, which has them chasing the Shaido hundreds of miles and culminating in the biggest battle in the entire series (to date, anyway). However, the first few cracks in the series' structure are becoming apparent. Given the distances traversed by Rand in his story, Jordan had to find a way of slowing down Elayne and Nynaeve's trip across a much smaller area so events would converge as he needed them to. His solution was to whack them in a very slow-moving circus as it traverses Amadicia, which leads to the first chapters in the entire series so far which don't actually seem to advance plot or character, but merely keep things ticking over for some of the characters. With events proceeding pretty rapidly elsewhere, the cutting-away to Elayne learning to walk a tightrope or Nynaeve being followed around by the lovelorn circus-owner really kills the pace of the book, making it a sluggish read in places. Some readers may also bemoan the lack of any appearance by Perrin in this book. Whilst Jordan had downplayed some characters' appearances in previous novels (Rand in the third, most notably), this is the first time one of the major characters from the first book doesn't appear at all.

Jordan makes up for these issues with the ferocious climax. At the end of the book Rand unleashes a blitzkrieg as a huge battle is fought with the Shaido and he has to face down two of the Forsaken in separate, desperate duels with the One Power. During these few chapters an enormous number of important events in the series take place, several important new characters are introduced and no less than five recurring characters are (apparently) killed off. This section of the book really repays careful rereads, as you can see how Jordan impressively set up events ahead of time. In fact, this may be the most dynamic part of the entire series to date and makes for great reading. However, be warned that a fairly big mystery is introduced at the end of Book 5 that has still not been conclusively answered more than 15 years later, although Brandon Sanderson has promised us a definitive answer in the final book of the series.

The Fires of Heaven (****) is a solid installment of the series, with a sometimes leaden pace and a very tedious subplot (the circus) more than made up for by the highly impressive climax and the way Jordan deftly spins the series' course onto a new heading (although this also lays the seeds for some extremely dubious writing decisions in the books to come). The book is published by Orbit in the UK and Tor in the USA.
At this point I have to point out how relieved I was (and from the WoT fansites, I appear not to be alone in this) to get past the circus sequence when I first read the book back in 1996, happy in the knowledge that the experience was over and I'd never have to go through that bit again.

As anyone who's read the full series knows, I was catastrophically wrong, and am looking forward wholeheartedly to going through the much greater horror of the circus in Books 9 through 11 once again.
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  #28  
Old 27-10-2008, 01:00 AM
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News on Book 12 and now, apparently, 13:

From one of my colleagues on asoiaf.westeros.org:

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Ok, went to a Brandon Sanderson book signing today...I'm not sure what has been written in this thread about his WoT writing, but here's some of what he talked about:

First, he is a really nice guy, and holy **** is he a nerd, haha - though, being a fantasy writer I should have expected it, and I can definitely smell my own kind

Onto WoT

Although he plans on submitting the manuscript as one work, he suspects that due to the size it will be released in two volumes, making the series 13 long...which he said he'd gotten emails from people requesting that he actually do that due to the significance of the number to the series.

He's writing it in chunks, basically picking two characters at a time and one particular scene towards the middle of the book and it writing up to that point, then hes going to continue from there when he has all of the characters. Final word count he's aiming for is around 675,000.

He also talked a bit about how he was approached to do the project...absolutely no warning, Harriet just called him up and asked if he wanted to do the last book. He said he actually e-mailed her the next day to reassure her that he was, in fact, not an idiot and was capable of talking in full sentences despite their previous day conversation.
As someone on Wotmania pointed out 675,000 words is almost as big as 6 and 7 put together, or three times the length of 8. There is no binding technology in existence that can hold together a paperback of that size, and a hardcover would be seriously pushing it.

Looks like we're going to get 13 books after all.
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  #29  
Old 27-10-2008, 11:50 PM
Harlan Draka Harlan Draka is offline
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All I want to know is....who is the Aes Sedai Forsaken with the yellow hem? WHO!?
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  #30  
Old 29-10-2008, 06:31 PM
Egwene Egwene is offline
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*sigh* you and me both, Harlan!!
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